I will develop unreal engine game fps tps game shooting game, action and fighting game


About this gig
Don't Keep That Game idea on your head lets develop FPS, TPS, shooting, action, or fighting Unreal Engine games and gameplay systems using Blueprints and C++, depending on your project's needs. From a single gameplay mechanic to a complete single-player or multiplayer experience, I'll build your project with performance, functionality, and player experience in mind.
I can help bring your game to life with custom FPS and TPS gameplay, responsive shooting and weapon systems, melee and fighting combat, character movement and abilities, health, damage, stamina and respawn systems. Also develop intelligent enemy, NPC and boss AI, multiplayer and co-op gameplay with replication and networking, inventory and equipment systems, HUDs, menus and UMG UI, interactive gameplay mechanics, animation integration, Niagara VFX and combat effects, level and gameplay logic, as well as Blueprint and C++ development. I also provide bug fixing, debugging and performance optimization to help ensure your game runs smoothly.
you'll receive functional Unreal Engine project or gameplay system built around your requirements, with organized implementation and the features included as required
Get to know Picky
Unreal Engine Game Developer
- FromUnited States
- Member sinceJul 2026
- Avg. response time1 hour
Languages
English, German, French
FAQ
I already have a game project, but the gameplay isn't working the way I want. Can you help?
I can review your existing Unreal Engine project, identify gameplay issues, fix bugs, improve existing mechanics, or add new features such as shooting, combat, AI, weapons, multiplayer systems, UI, and more
My Unreal Engine game has bugs, glitches, or gameplay systems that aren't working properly. Can you fix them?
Yes. I can help troubleshoot and fix issues in your Unreal Engine project, whether it's a problem with Blueprint logic, C++ code, character movement, shooting, weapons, combat, AI, animations, UI, multiplayer replication, or other gameplay systems

