I will do unreal engine gameplay system, mechanics, ai behavior and locomotion system


About this gig
In this gig I will develop custom Unreal Engine gameplay systems, mechanics, AI, gameplay ability system and character locomotion using Blueprint and C++. You need a specific mechanic, a playable Unreal Engine game prototype, or multiple systems working together, I can build and integrate them into your project.
I Can Develop :
Game Mechanics and Gameplay systems: Character movement, locomotion, sprinting, crouching, jumping, sliding, climbing, combat, shooting, weapons, melee, health, damage, abilities, interactions, inventory, equipment, quests, progression and save systems.
AI: Enemy and NPC behavior, Behavior Trees, Blackboards, AI Perception, NavMesh, patrol, chase, attack, stealth, companions and boss AI.
Unreal Engine 5 Game Development: Blueprint scripting, C++ programming, animation integration, UMG/UI, multiplayer gameplay, replication, debugging, optimization and custom gameplay prototypes.
I can build from scratch or improve your existing Unreal Engine project. I'll discuss your requirements, develop, integrate , test everything, and fix issues to ensure the gameplay works as intended.
You can expect, functional Unreal Engine gameplay system or prototype
Get to know Picky
Unreal Engine Game Developer
- FromUnited States
- Member sinceJul 2026
- Avg. response time2 hours
Languages
English, German, French

