I will design seamless pbr materials and tileable textures in substance designer


About this gig
i create seamless PBR textures, seamless materials, or custom procedural materials in Substance Designer for your 3D project?
I will create high-quality, fully procedural PBR materials tailored to your exact requirements. Whether you're developing a video game, creating architectural visualizations, working on film assets, or building 3D environments, I create materials that fit your project's style and deliver the quality you need.
WHAT I CAN CREATE:
- Realistic and stylized PBR textures
- Concrete, metal, wood, stone, marble and brick
- Fabric, leather, terrain and organic surfaces
- Sci fi, industrial and hard surface materials
- Custom seamless and tileable textures
- Game ready materials and 3D asset textures
WHAT YOU WILL RECEIVE:
- Base Color, Normal, Roughness, Metallic, Height and AO maps
- Up to 4K texture resolution
- PNG or EXR export formats
- Editable Substance Designer SBSAR files (where included)
- Clean, seamless and production-ready materials
WHY WORK WITH ME?
Every material is carefully created using a non-destructive procedural workflow, giving you flexibility and control over its appearance. I ensure the final textures are suitable for your intended workflow and Unreal Engine
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know pioio
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- FromNigeria
- Member sinceFeb 2026
- Avg. response time7 days
- Last delivery4 months
Languages
Spanish, German, Japanese, Portuguese
FAQ
What file formats will I receive?
Depending on your package, you'll receive texture maps exported as PNG and/or EXR files, plus an SBSAR file on Standard and Premium packages. The SBSAR lets you open and tweak the material directly in Substance Player (free) or your own Substance Designer.
Which game engines and renderers are your textures compatible with?
All materials are tested and optimized for Unreal Engine 5, Unity, Blender (Cycles & EEVEE), V-Ray, Corona, and Arnold. Just let me know your target engine when ordering and I'll set up the correct channel packing and export pres
What's the difference between a simple and complex material?
A simple material has a single surface type with minimal variation — for example, a clean metal plate or basic concrete. A complex material involves multiple surface layers, weathering, damage, blending, or intricate detail work — such
Can I request a custom or specific material not listed?
Absolutely. I work across hard surface, organic, architectural, and stylized material types. Send me a message with your reference images or description before ordering and I'll confirm if it's covered under an existing package or needs a cu
Will the textures tile seamlessly?
Yes — every material I deliver is fully seamless and tileable by default, built procedurally in Substance Designer with no visible tiling artifacts.

