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Stefan
@polycrane
Germany
German, English
About me
I’m a 3D artist with 8+ years of experience creating game-ready assets and environments for video games and animated films. I produce high-quality 3D models, materials, and textures using Blender, Unity, and Substance Painter, and handle lighting and effects directly in-engine. My work spans realistic and stylized styles, with experience in both Unity and Unreal Engine. I focus on delivering polished, production-ready results and close client collaboration.
Skills

Stefan
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Props & Objects
I will create 3d objects and assets for games or animations

Backgrounds & Environments
I will create a 3d environment in unity
Portfolio
11 Reviews
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Rating Breakdown
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1-5 out of 11 Reviews
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scottemis

United States
Stefan is a talented 3D artist and fantastic collaborator. Always flexible, friendly, and quick to respond, he understood my project extremely well and made useful recommendations along the way. I'm very happy with the results and look forward to working with him again. Highly recommended!
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dangen

Israel
Stephan is an amazing professional which was super fast, accurate and detail oriented to deliver exactly what we needed - I highly recommend working with him.
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v9neon

Germany
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diederikxform

Netherlands
My project was doing 4 car skins in Substance. Neatly done, clean workfile, on time, clear communication. Good job!
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vrworldboxing

Sweden
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