I will create optimized 3d game assets and props

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pramono31
P
pramono31
MonoChrome

About this gig

Hey there! Building a game is hard enough without worrying about messy 3D models ruining your engine's framerate. Thats where I come in.


Im a 3D artist who cares about clean topology and performance. I specialize in crafting game-ready 3D props and hard-surface assets that look great and are strictly optimized for game engines like Unreal Engine and Roblox Studio.


What to expect:

  • Zero Messy Polygons: Clean quad topology and proper edge flow. No weird shading or animation issues.
  • High-Quality PBR Textures: Realistic materials and surface details using Substance 3D Painter.
  • Strict Optimization: Low polycounts where it matters without sacrificing the asset's silhouette.


My Process:

  1. You share your concept art or reference.
  2. I create the base model and ensure proper proportions.
  3. I unwrap UVs efficiently and apply detailed PBR textures.
  4. You get a polished, game-ready asset (.blend, .fbx, or .obj).


Important: Please message me before ordering! Let's discuss your concept and technical requirements to ensure I deliver exactly what you need. Let's build something awesome!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know MonoChrome

MonoChrome

3D Junior Modeler

  • FromIndonesia
  • Member sinceJun 2026
  • Languages

    English, Indonesian
I am a 3D Junior Modeler with formal vocational training and a strong foundation in animation. I specialize in handling end-to-end 3D pipelines, from hard-surface modeling to PBR texturing, delivering clean and optimized assets for animation production and game engines like Unreal Engine and Roblox Studio.

My Portfolio

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