I will create optimized 3d game assets and props


About this gig
Hey there! Building a game is hard enough without worrying about messy 3D models ruining your engine's framerate. Thats where I come in.
Im a 3D artist who cares about clean topology and performance. I specialize in crafting game-ready 3D props and hard-surface assets that look great and are strictly optimized for game engines like Unreal Engine and Roblox Studio.
What to expect:
- Zero Messy Polygons: Clean quad topology and proper edge flow. No weird shading or animation issues.
- High-Quality PBR Textures: Realistic materials and surface details using Substance 3D Painter.
- Strict Optimization: Low polycounts where it matters without sacrificing the asset's silhouette.
My Process:
- You share your concept art or reference.
- I create the base model and ensure proper proportions.
- I unwrap UVs efficiently and apply detailed PBR textures.
- You get a polished, game-ready asset (.blend, .fbx, or .obj).
Important: Please message me before ordering! Let's discuss your concept and technical requirements to ensure I deliver exactly what you need. Let's build something awesome!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know MonoChrome
3D Junior Modeler
- FromIndonesia
- Member sinceJun 2026
Languages
English, Indonesian
My Portfolio
FAQ
What do you need from me to get started?
Just a concept art, sketch, or a few reference photos. The more details you provide, the better the final result will be!
Can you do heavy weathering or aged textures?
Absolutely. I love creating battle-worn textures, rusted metals, and aged materials to give props some history.
Are your models ready for Unreal Engine or Roblox?
Yes, I specifically optimize the polycounts and UV maps to ensure they run perfectly in game engines.

