I will create ps1 ps2 psx low poly 3d character animation rigging retro game animation

P
precy_mon
P
precy_mon
Precious M

About this gig

Need character animation with the distinctive feel of a classic PS1, PS2, or PSX game?


I create low poly 3D character animations and rigging for indie games, retro projects, horror games, cinematic scenes, prototypes, and interactive experiences.


My animation work is designed to complement stylized low poly characters while keeping the movement suitable for retro inspired game projects.


I can create:

  • Idle animations
  • Walking animations
  • Running animations
  • Attack animations
  • Jump animations
  • Death animations
  • Basic combat movements
  • NPC animations
  • Horror creature movements
  • Character rigging
  • Looping animations
  • Retro game animation


If you already have a character model, you can send it to me for rigging and animation, provided the model is suitable for the requested work.


I can also animate characters created as part of a separate modeling project.


Depending on the selected package, you can receive animation clips, rigging, and suitable exports for your development workflow.


I can work with Blender and prepare assets for workflows such as Unity, Unreal Engine, Godot, Roblox, or other platforms depending on your requirements.


Message me immediately to get started with your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Precious M

Precious M

Retro Low Poly Character Animation Rigging

  • FromUnited Kingdom
  • Member sinceOct 2026
  • Languages

    English, German, Italian, Spanish, French
I'm Precious, a 3D artist specializing in PS1, PS2, PSX, and N64 inspired low poly game art. I create retro characters, environments, props, game assets, rigging, and stylized animations for indie games, horror projects, and interactive experiences. My work focuses on authentic retro aesthetics, efficient geometry, clean modeling, and practical assets for modern workflows. I use Blender and can prepare projects for Unity, Unreal Engine, Godot, Roblox, and more. I value clear communication, reliable delivery, and bringing unique retro game ideas to life.

My Portfolio

Other Game Art Services I Offer