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pulsemesh

Benjamin Guill

@pulsemesh

Game Ready, Film Quality 3D Characters with Clean Topology and Expressive Detail

United States
English, Tagalog, Arabic
About me
3D Character Artist specializing in game and film pipelines. I create stylized & realistic characters with clean topology, proper edge flow, and production-ready rigs. Services: High-Poly Sculpt, Retopology, UV Unwrap, PBR Texturing, and BLENDSHAPES for Animation. SOFTWARE: BLENDER, ZBRUSH, MAYA, SUBSTANCE PAINTER. Delivered for Unreal, Unity, and cinematic use. From concept to publish-ready model, optimized, expressive, and portfolio-worthy.... Read more

Skills

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pulsemesh
Benjamin Guill
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See my services

Character Modeling
I will model 3d character for games and film