I will implement ue5 gameplay mechanics abilities, combat, movement


About this gig
Looking for a gameplay prototype to test your game design?
Expertise:
- Gameplay Programming: I have worked with Blueprints, C++, GAS, Lyra.
- Systems Engineering: I can integrate a prototype mechanic into a larger UE5 framework through plugins.
- UI Programming: I can prototype UI, HUD, interfaces to ensure it scales well with new systems.
- Game Mechanics: I have created Inventory components, AI behaviours, weapon mechanics through both C++ and blueprints.
- Environment Art: I create environment arts inspired by favourite games in my spare time.
- Level Design: I have designed a complete level from scratch using diagrams, greyboxing and prototyping principles.
Skills:
- C++
- GAS
- Lyra
- Data Assets
- Behaviour Trees
- Animation Blueprints
Why Choose Me?
- Professional History: 3+ years working as a Software Engineer and Game Developer in Pakistan's top Software House.
- Education: My background in Computer Science and Maths encourages me to code efficiently and quickly.
- Certifications: I have a specialisation from Epic Games covering different areas of UE5, including level design, UI, and game design prototyping.
Drop me a message and let's discuss your game idea!
Get to know Saad Qureshi
Software Engineer, Gameplay Programmer, Unreal Engine, Unity
- FromPakistan
- Member sinceJan 2022
- Avg. response time1 hour
Languages
English
My Portfolio
FAQ
Can you work inside my existing UE5 project?
Yes — just share your project files or a relevant subset and I'll integrate directly into your codebase.
Do you use Blueprints or C++?
Both. I'll recommend the best fit for your project, or follow your preference. Most systems use a mix.
What if my mechanic is more complex than the package covers?
Message me before ordering and I'll give you an accurate custom quote. I don't want surprises on either side.
Will the code be documented?
Standard and Premium packages include inline comments throughout. Basic includes brief notes on key sections.

