I will do ue5 rig controls and asset setup for creature rig and custom rigging


About this gig
Get a fully configured ue5 rig controls system and ue5 asset setup ue5 rigging pipeline built correctly, creature rig or custom rigging working in-engine, and Control Rig confirmed before delivery.
What You Get:
- UE5 rig controls IK Rig with full retargeting chain definition throughout
- UE5 asset skeleton import with correct scale, orientation, and bone naming
- UE5 rigging Control Rig built inside Unreal's editor for in-engine posing
- Creature rig or custom rigging bone structure verified for UE5 compatibility
- UE5 rig controls animation test confirming correct playback before delivery always
Why Choose This:
- Every ue5 rig controls setup tested in a real UE5 project before delivery always
- UE5 asset bone naming verified against Epic's animation system throughout
- Custom rigging structure confirmed producing correct rig controls behavior
How It Works:
- Share your ue5 asset model and target UE5 version
- I build, test and deliver your full ue5 rig controls system ready to use
Tools:
Blender · Unreal Engine 5 · Control Rig Editor · IK Rig Editor
Message me with your character and UE5 version and I will confirm the scope before we start.
I got you twin
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Rose Monroe
Blender Rigging and UE5 Character Creature Rigging and animation
- FromUnited Kingdom
- Member sinceSep 2026
Languages
English
My Portfolio
FAQ
What ue5 rig controls are set up in this service?
IK Rig, IK Retargeter, and Control Rig Editor — giving full FK, IK, and look-at ue5 rig controls for character and creature rig animation directly inside Unreal Engine.
Can the ue5 asset support both character and creature rig types?
Yes — humanoid, anime, creature rig, and custom rigging bone structures are all supported; describe the character type when ordering.
Can ue5 rig controls use Epic's animation library?
Yes — IK Retargeter mapped to Epic's Mannequin for animation library reuse is included in the Premium ue5 asset package.
What is Control Rig and why does the custom rigging need it?
Control Rig is UE5's in-engine animator rig — it gives full FK, IK, and look-at ue5 rig controls inside Unreal without returning to Blender; included in Standard and Premium.
Can the ue5 rigging include a creature rig with non-humanoid anatomy?
Yes — non-humanoid creature rig bone structures with custom IK chains and ue5 rig controls are fully supported in Standard and Premium packages.
Is the ue5 asset tested in UE5 before delivery?
Yes — every ue5 rigging and ue5 rig controls setup is confirmed importing and animating correctly in a real UE5 project before handover.
What is delivered at the end of the order?
Source file and tested FBX ue5 asset; Premium includes UE5 project files with full ue5 rig controls, retargeting, and Animation Blueprint.

