Physics Graduate | Unity C# & Blender Expert | Rapid Solutions
Passionate Game Developer and Programmer dedicated to creating seamless experiences and fixing complex issues. Holding a degree in Physics and mastering Unity 3D (Coded in C#) and Blender, I bridge the gap between rigorous analytical logic and creative development.
I specialize in rapid micro-services, including precision bug fixing, advanced custom physics scripting, and high-quality, game-ready 3D asset creation. My priority is delivering exceptional, optimized results quickly and efficiently. ... Read more