I will do 3d rigging in blender for unreal engine unity or cinema 4d

R
ramseybenq
R
ramseybenq
Ramsey Benq

About this gig

Getting a rig out of Blender and into Unreal, Unity or Cinema 4D without it breaking is a pipeline problem that trips up even experienced artists. I build skeleton rigs in Blender with the export pipeline in mind from the first bone so the FBX rig export lands cleanly every time.

What You Get:

  • Skeleton rig 3d built with correct axis orientation for your target software
  • FBX rig export configured with proper scale and root bone for clean import
  • UE5 rigging tested inside Unreal with animation retargeting confirmed working
  • Cinema 4D rig and unity rig blender exports tested before delivery always

Why Choose This:

  • Pipeline is considered from day one not bolted on at the end as an afterthought
  • Every FBX rig export is opened in the target software before you receive it

How It Works:

  • Send your model and tell me which software you are targeting
  • I build the skeleton rig, test the export and deliver with an import guide

Tools:

  • Blender · Unreal Engine 5 · Unity · Cinema 4D · FBX Export


Message me with your model and your full pipeline requirements before ordering.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ramsey Benq

Ramsey Benq

Blender Rigging Expert for Creatures Vehicles and Games

  • FromUnited Kingdom
  • Member sinceMay 2026
  • Avg. response time1 hour
  • Languages

    English, German, French, Japanese, Korean, Portuguese, Spanish, Polish, Dutch, Arabic
You deserve a Blender rigger who understands your pipeline from the first bone and delivers rigs that actually work in your target software without breaking on import. Whether you need a realistic vehicle rig with mechanical suspension, a quadruped or creature rig built for proper locomotion, a skeleton rig exported cleanly into UE5, Unity, or Cinema 4D, or a VRChat avatar and VRM model rig with blend shapes and physics bones, I build production ready rigs tested in context before delivery. DM me now.