I will do multiplayer 2d 3d mobile game in unity game development

R
ranaahtasham11
R
ranaahtasham11
Ahtasham

About this gig

Want players to connect and play together in real time? I build multiplayer games in Unity 2D or 3D using Photon, Mirror, or Netcode for GameObjects, so your players get a smooth, synced experience with no lag-driven frustration.


What I do:

  • Unity 2D and 3D multiplayer game development
  • Real-time networking with Photon, Mirror, or Netcode for GameObjects
  • Android, iOS, WebGL, and PC builds
  • Matchmaking, lobbies, and room/session setup
  • Player sync, state replication, and host/client or server-authoritative architecture
  • Game reskinning for existing multiplayer templates
  • Ads and in-app purchase integration for monetization
  • UI/UX for lobbies, matchmaking screens, and in-game HUDs
  • Bug fixing and performance optimization for existing multiplayer projects


I choose the right networking architecture for your game type co-op, competitive, turn-based, or real-time instead of forcing one framework on every project. Code is organized and documented so you can maintain it.


Send me your game concept, platform, and expected player count, and let's plan the right architecture for it.

Get to know Ahtasham

Ahtasham

Building games that keep players hooked

5.0(7)
  • FromPakistan
  • Member sinceJun 2018
  • Last delivery4 years
  • Languages

    English, Spanish, Hindi, French
𝐁𝐮𝐢𝐥𝐝𝐢𝐧𝐠 𝐠𝐚𝐦𝐞𝐬 𝐭𝐡𝐚𝐭 𝐫𝐮𝐧 𝐬𝐦𝐨𝐨𝐭𝐡, 𝐬𝐡𝐢𝐩 𝐨𝐧 𝐭𝐢𝐦𝐞, 𝐚𝐧𝐝 𝐤𝐞𝐞𝐩 𝐩𝐥𝐚𝐲𝐞𝐫𝐬 𝐜𝐨𝐦𝐢𝐧𝐠 𝐛𝐚𝐜𝐤. I'm a Full-Stack Game Developer specializing in Unity and Unreal Engine, from 2D/3D games and prototypes to real-time multiplayer systems built with Photon, Mirror, or Netcode. I develop for Android, iOS, WebGL, and PC, integrating monetization, UI/UX, and clean gameplay systems to take your project from concept to a fully playable, market-ready release. My code is well-structured, documented, and built to scale as your game grows.