
Ranu
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5 years digital artist
VGen âą Part-time
Mar 2026 - Present âą 5 mos
As a Live2D artist, my work centers on bringing static 2D character art to life through fluid, natural animationâwithout moving into full 3D modeling. **Core Focus & Workflow** * **Art Preparation & Layer Separation:** Deconstructing character artwork into hundreds of meticulously sliced layers (eyes, hair strands, clothing folds, mouth shapes) designed specifically for rigging. * **Rigging & Physics:** Setting up complex parameter networks, deformers, and physics chains to achieve expressive facial movements, eye tracking, head/body rotation (XYZ angles), hair sway, and clothing dynamics. * **VTuber & Game Readiness:** Optimizing rigs for real-time tracking software (like VTube Studio) or game engines, ensuring smooth performance, clean expressions, and seamless tracking response. The ultimate goal is to preserve the exact style and detail of hand-drawn 2D illustration while giving it the depth, motion, and interactivity needed for streaming or real-time media.
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zapheyt

Germany


randraws895

Algeria
omggggg this is so pretty more than i expected, i really love it and I'll order again for sureee !! đ€
1 day
Duration

Illustration
