I will code review and bug fix your godot project


About this gig
I help Godot developers find and fix bugs in their GDScript code, and review their project structure so it follows the engine's best practices.
How I work: I go through your scripts, node structure, and signal connections looking for bugs, bad patterns, and performance issues. You get a clear written report explaining what's wrong and how to fix it no vague feedback, just actionable steps.
Packages:
- Basic Review of 1 script or a specific bug, with a written solution.
- Standard Review of a script/bug + implement the fix in your code.
- Premium Review of a complete module/system (e.g. inventory, combat) + report with recommendations
What you'll get: a more stable, scalable and easier to maintain project, free of the bugs holding you back, plus a clear understanding of what caused them.
Send me your project and let's get it fixed.
Get to know Raul Escabia
Godot Programmer
- FromSpain
- Member sinceMar 2023
- Avg. response time3 hours
Languages
English, Spanish
Other Game Development Services I Offer
FAQ
What Godot version do you work with?
I primarily work with Godot 3.x and 4.x. Let me know your version before ordering so I can confirm compatibility.
Do I need to send you the full project?
Not always — for Basic, a single script or a .zip with the relevant files is enough. For Standard and Premium, I'll need the full project (or at least the folders involved) to properly review the structure.
Will you actually fix my code, or just tell me what's wrong?
Basic includes a written solution only (you apply the fix). Standard and Premium include me implementing the fix directly in your code.
Do you sign NDAs / keep my code confidential?
Yes, I treat all client projects as confidential and I'm happy to sign an NDA if needed.
What if my bug isn't fixed after delivery?
If the issue isn't resolved, I'll keep working on it within the scope of your package's revisions at no extra cost.
Can you review non-3D or 2D Godot projects?
Yes, my experience is mostly in 3D but the review process (code quality, structure, bugs) applies the same way to 2D projects.
Do you write documentation or comments in the code?
On Standard and Premium, yes — I add comments where needed to explain the fixes. On Basic, documentation is limited to the written report.
How should I send you my project?
Through a GitHub/GitLab link, or a .zip file uploaded via Fiverr's file attachment. Please include a short description of the issue and your Godot version.

