I will create unreal engine 5 rpg systems, quests, inventory and combat

R
raulfink1
R
raulfink1
raulfink

About this gig

RPG projects can quickly become difficult to manage when quests, inventory, combat, and player progression are built as disconnected systems.


I can turn those mechanics into a structured, playable foundation inside Unreal Engine 5.


I will create and integrate custom UE5 RPG systems tailored to your game's mechanics, including:


  • Quest and objective systems
  • Inventory and item management
  • Combat and interaction mechanics
  • Player progression and gameplay logic
  • NPC interactions and rewards
  • UI integration for RPG features
  • Blueprint-based or C++ gameplay systems
  • System integration, testing, and bug fixing


Whether you're building a prototype, expanding an existing RPG, or preparing a larger gameplay framework, I'll focus on clean implementation, reliable functionality, and systems that can be expanded as your project grows.


Send me your game concept, existing project, or feature requirements before ordering so we can define the right approach.

Get to know raulfink

raulfink

game developer

  • FromUnited States
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English
I enjoy the balance between making something look right and making sure it works right. That mindset has shaped my experience with game assets, vehicle development, mapping, scripting, server configuration, and modifications. I approach projects with both the visual result and technical side in consideration.