I will create a custom stylized vfx or shader effect for your godot 4 game
About this gig
I will build a stylized visual effect for your Godot 4 game: hits, explosions, magic, pickups, shields, portals, auras and similar. Effects are made from shaders and GPU particles, not sprite sheets, so they stay sharp at any size and you can change them yourself.
What you get: a Godot scene you drop into your project, colors, size and timing exposed in the Inspector, a one-shot effect that frees itself when it finishes, and a one-line GDScript call to spawn it. I keep particle counts low so effects stay light.
You can check my work before ordering. I made a pack of 25 stylized Godot 4 effects (live on itch.io) and a free three-effect sample, linked in my portfolio. Your effect will be in a similar quality range and can match your game's palette.
To start I need: your Godot version and renderer (Forward+ or Mobile), a description or reference clip of the look you want, and your art style (colors, 2D or 3D). I work in Godot 4.4 or newer. I have tested my own pack on 4.4.1 and 4.7.2.
Not included: 2D sprite animation by hand, model or character art, or work in Godot 3 or other engines.
Get to know Alrabia
Godot 4 VFX, shaders and game fixes, mobile app developer
- FromOman
- Member sinceOct 2026
Languages
Arabic, English
My Portfolio
FAQ
Which Godot versions do you support?
Godot 4.4 or newer. If you are on an older 4.x release, tell me before ordering and I will say whether I can match it.
Does it work in 2D?
My existing work is 3D. I can take on a 2D effect request, but message me first with a reference so I can confirm what is realistic.
Can I use the effect commercially?
Yes. You get the files for your project and may use them in commercial games. You may not resell the effect on its own as an asset.

