I will create a custom stylized vfx or shader effect for your godot 4 game

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Alrabia

About this gig

I will build a stylized visual effect for your Godot 4 game: hits, explosions, magic, pickups, shields, portals, auras and similar. Effects are made from shaders and GPU particles, not sprite sheets, so they stay sharp at any size and you can change them yourself.


What you get: a Godot scene you drop into your project, colors, size and timing exposed in the Inspector, a one-shot effect that frees itself when it finishes, and a one-line GDScript call to spawn it. I keep particle counts low so effects stay light.


You can check my work before ordering. I made a pack of 25 stylized Godot 4 effects (live on itch.io) and a free three-effect sample, linked in my portfolio. Your effect will be in a similar quality range and can match your game's palette.


To start I need: your Godot version and renderer (Forward+ or Mobile), a description or reference clip of the look you want, and your art style (colors, 2D or 3D). I work in Godot 4.4 or newer. I have tested my own pack on 4.4.1 and 4.7.2.


Not included: 2D sprite animation by hand, model or character art, or work in Godot 3 or other engines.

Get to know Alrabia

Alrabia

Godot 4 VFX, shaders and game fixes, mobile app developer

  • FromOman
  • Member sinceOct 2026
  • Languages

    Arabic, English
I run REEBOO Labs, a small independent studio. I make stylized shader and particle effects for Godot 4 (my 25-effect VFX pack is on itch.io), and I build mobile apps in Swift for iOS and Kotlin for Android. I like clear scope, short updates and work that is easy to hand over: tidy files, a short readme, and settings you can change without touching code. If your Godot game needs an effect that feels right, a bug tracked down, or a small feature added, send me a message with a short clip or a description and I will tell you honestly whether I can do it and how long it will take.

My Portfolio