I will design 3d game environment, game level design in unreal engine unity 3d blender


About this gig
I build immersive 3D environments and level designs for indie developers and studios delivering cinematic worlds that run smooth in Unity 3D or Unreal Engine
Whether you need a haunted dungeon, open world landscape, sci-fi space station, fantasy village, post-apocalyptic city, tropical island, arctic tundra or horror interior I build it with the precision of a studio pipeline.
What I'll Build:
- Full 3D game environment & level design
- Realistic, stylized, low poly, or semi-realistic worlds
- Terrain sculpting, world building & open world design
- Cinematic lighting Lumen, baked & dynamic setups
- UE5 Nanite & PCG optimization
- PBR materials & high quality texturing
- Foliage systems, volumetric fog & atmospheric VFX
- Unity HDRP / URP & Unreal Engine 5 compatible
Tools & Pipeline:
- Engines Unreal Engine 5, Unity 3D
- Modeling Blender, Autodesk Maya, ZBrush
- Texturing Substance 3D Painter, Adobe Photoshop
- Terrain Gaea, World Creator, UE5 Landscape
- Vegetation SpeedTree, UE5 Foliage System
- Lighting Lumen, HDRI, Sky Atmosphere
Ready to build your world?
Message me before ordering share your reference, style and engine. Let's make sure this gig delivers exactly the environment your game deserves.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Reece
3D Game Environment Artist, UE5 Unity Realistic and Stylized World
- FromUnited States
- Member sinceJan 2026
- Avg. response time1 hour
Languages
English, Spanish, German, French
FAQ
What kind of game environments and levels do you design?
I specialize in immersive, cinematic 3D game environments and level design, crafting worlds that feel alive and are optimized for performance. This includes diverse styles from fantasy ruins to sci-fi stations.
Which game engines do you work with?
I primarily deliver environments integrated directly into your Unity (HDRP & URP) or Unreal Engine 5 pipeline, ensuring seamless workflow for your team.
Can you match a specific art style (e.g., realistic, low poly)?
Yes, I can create environments in various styles including realistic, stylized, low poly, semi-realistic or painterly, tailored to your game's aesthetic.
Is the environment optimized for game performance?
Performance is a priority. I ensure optimized LODs, efficient draw call reduction, and thorough performance profiling to deliver a flawlessly running environment.
What tools and software do you use?
My professional pipeline includes Unreal Engine 5, Unity 3D, Blender, Maya, ZBrush, Substance 3D Painter/Designer, Gaea, SpeedTree, Houdini and asset libraries like Quixel Megascans.
How is your service different from other environment designers?
I deliver a working, organized, engine-ready environment with correct topology, clean UVs, baked textures and collision setup, ready for version control. You get a world ready to ship not just a screenshot.
Can you sign a Non-Disclosure Agreement (NDA)?
Yes, NDA and full confidentiality are available upon request to protect your project's sensitive information.

