I will be your unity 2d game developer for retro pixel art games


About this gig
Looking to bring your pixel art characters and world to life? Lets build it!
I am a professional game developer specializing in turning raw sprite assets, concepts, and ideas into fully functional, high-performance 2D retro games. Whether you need a polished mechanics prototype for a publisher pitch or a complete indie game built from scratch, I write clean, optimized code to deliver an authentic retro feel.
What I Can Do For Your Game:
- Fluid 2D Character Controllers (Platforming, Top-Down, Metroidvania)
- State-Driven Sprite Animation Integration (Idle, Run, Attack cycles)
- Smart Enemy AI & Pathfinding
- Inventory, Crafting, and Dialogue Systems
- Pixel Perfect Camera Setups & Retro Post Processing
- UI/HUD and Audio Implementation
Why Choose My Service?
Clean Code: Highly organized, modular, and easy for you to extend later.
Performance Focused: No lag, smooth frame rates, and bug-free builds.
Great Communication: Regular build updates so you can test as we go.
Note: Please message me with your project requirements and art assets BEFORE placing an order so we can discuss the exact scope!
Get to know REMY
PIXEL ART GAME DEVELOPER
- FromUnited Kingdom
- Member sinceJul 2026
Languages
English, French, German, Spanish
FAQ
Do you provide the pixel art for the game?
No, this gig is strictly for programming and game development. You must provide the sprite sheets, tilesets, and UI art. If you don't have art, I can use placeholder blocks to code the game, and you can swap the art in later.
Which game engines do you work with?
I primarily develop in [Insert your engine, e.g., Unity / Godot / GameMaker] using [Insert language, e.g., C# / GDScript].
Will I get the full source code?
Yes! Every single package includes the complete, organized source code project files so you retain full control over your game.

