I will retopologize and optimize complex character models for animation and games

R
reseshuaibu
R
reseshuaibu
reshuaibu

About this gig

Welcome Esteemed Buyers,


Do you have a high poly or sculpted character model that needs to be optimized for games, animation, or production?


I specialize in professional character retopology, transforming dense or messy meshes into clean, animation-ready, and game-optimized models with proper edge flow and efficient topology.

Whether your model comes from ZBrush, Blender sculpt, or 3D scan, I will rebuild it into a production-quality asset while preserving all essential details.


What I Offer

  • Clean and accurate manual retopology
  • Proper edge flow for animation and rigging
  • Polygon optimization (low poly / mid poly / game-ready)
  • Professional UV mapping (non-overlapping & efficient)
  • Texture baking (Normal, AO, etc.)
  • Mesh cleanup and fixing topology errors


Send me your model before placing an order so I can review it and recommend the best workflow for your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know reshuaibu

reshuaibu

reseshuaibu

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, French, Spanish
As 3D designer focused on parametric design, architectural modeling, and production-ready 3D assets. My work combines creative form development with technical accuracy, allowing me to deliver designs that are not only visually strong but also optimized for real-world use—whether for CNC fabrication, laser cutting, or digital pipelines. I also specialize in retopology, mesh cleanup, UV mapping, and model optimization, helping transform complex or high-poly models into clean, efficient assets ready for games, rendering, or simulation.