
Richard Watson
CAD, Product and Character Design
Skills

See my services


Work experience
Freelance
Full-time • 6 yrs 10 mos
Moho & Spine Rigging Specialist
Aug 2024 - Oct 2026 • 2 yrs 2 mos
I have experience in Moho animation, Moho Pro, Spine 2D, Spine rigging, 2D character rigging, character animation, and game animation. I create animation-ready characters with bones, controllers, facial elements, deformation systems, and reusable rigs. My work includes idle, walk, run, attack, gesture, facial, lip-sync, and storytelling animations for games, videos, children's content, and digital media. I prepare 2D characters and animation assets for developers using structured workflows suitable for games, mobile applications, and interactive projects.
Kids Animation & Educational Content Specialist
Jul 2024 - Oct 2026 • 2 yrs 3 mos
I create 2D kids animation, science animation, educational animation, nursery rhyme animation, cartoon animation, children's videos, and animated stories. My work includes character design, scene creation, props, storytelling, facial expressions, body movements, lip sync, and educational sequences. I develop child-friendly animated content for YouTube, children's learning platforms, educational projects, nursery rhyme channels, and digital media. I can combine illustration, character design, animation, and rigging to create complete animated content from a script, storyboard, or concept.
Toy & 3D Character Design Specialist
May 2024 - Oct 2026 • 2 yrs 5 mos
I have experience creating 3D toy models, collectible figures, cartoon characters, game characters, stylized characters, and 3D printable assets. I develop models from sketches, concepts, images, and reference materials while focusing on proportions, details, clothing, accessories, and production requirements. My work covers character modeling, toy design, 3D sculpting, low-poly modeling, high-poly modeling, game-ready assets, and 3D printing preparation. I create human, animal, cartoon, children's, and stylized characters for toys, games, animation, digital media, and physical production.