I will optimize 3d models and create clean pbr textures for games

R
robertkorsantes
R
robertkorsantes
Robert K

About this gig

I offer complete 3D asset preparation for real-time use (Unity, Unreal, WebGL).

This includes:

  • Clean retopology or mesh optimization
  • UV unwrapping with non-overlapping islands
  • Normal, AO, and curvature baking from high-poly
  • Stylized or realistic hand-painted textures
  • Full PBR texture set: Base Color, Normal, Roughness, Metallic
  • Perfect for historical props, stylized environments, or game-ready museum assets!


Formats: OBJ, FBX, PNG/TGA, Unity URP-ready

Engines supported: Unity, Unreal Engine, Godot

Optional: PSD source files, layered textures, Sketchfab preview

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Robert K

Robert K
  • FromGeorgia
  • Member sinceDec 2016
  • Avg. response time4 days
  • Languages

    English, Ukrainian, Russian, Georgian
I’m a 3D artist with 10 years of experience in modeling, rendering, and animation. I specialize in architecture, interior design, vehicles, furniture, and character models. My work features clean topology, optimized textures, and realistic lighting. Perfect for games, presentations, or product design. Let’s bring your ideas to life with high-quality 3D visuals crafted to your needs!