
Robex Vaxic
3D Game Environments And Modular Kits for Unity and Unreal Engine 5
Skills

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Work experience
3D Environment Artist & Level Designer
Design Scenes • Freelance
Jul 2020 - Present • 6 yrs 2 mos
I specialize in creating immersive, high-quality 3D environments and game-ready worlds for Unity and Unreal Engine 5. Over the years, I have worked on fantasy landscapes, RPG environments, open-world maps, multiplayer levels, castles, villages, dungeons, survival maps, and cinematic scenes. My work combines artistic creativity with technical optimization. I create modular environments, terrain landscapes, PBR materials, optimized assets, lighting setups, LODs, custom collision, and Nanite-ready environments designed for smooth gameplay across PC, console, and mobile platforms. Key Achievements: • Designed detailed environments tailored to different game genres and visual styles. • Built scalable open-world and RPG environments focused on exploration and gameplay. • Improved scene performance through optimization and efficient asset placement. • Transformed client concepts, references, and ideas into polished playable environments. • Collaborated with developers to solve environmental and technical challenges. • Delivered professional, game-ready environments while maintaining quality and deadlines. I focus on creating environments that are visually impressive, technically efficient, and engaging for players.