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robinsharma766

Animesh

@robinsharma766
India
English, Hindi
About me
Hi there! I am a specialized 3D Artist with deep expertise in hard-surface modeling and realistic PBR texturing. I work with a professional software stack including Autodesk Maya, Blender, Substance Painter, Marmoset Toolbag, and Unreal Engine. So far, I have successfully modeled and textured 100+ AR-ready 3D models for Walmart, focusing on clean topology and e-commerce accuracy. Currently, I am heavily focused on low-poly workflows for game art, optimizing assets for real-time engines, and collaborating with remote clients to contribute directly to video games.... Read more

Skills

r
robinsharma766
Animesh
Offline • 
Average response time: 1 hour

See my services

Props & Objects
I will do hard surface 3d modeling and texturing
Character Modeling
I will do 3d hard surface modeling and pbr texturing for games

Portfolio

Work experience

Self_Employed

Hard Surface & 3D Prop Artist

Self Employed • Freelance

Mar 2025 - Present • 1 yr 8 mos

I specialize in hard-surface game-ready props, 3D assets, and AR/VR e-commerce product visualization. Over my freelance journey, I have successfully modeled and textured 100+ AR assets for major platforms like Walmart and Amazon. I handle the complete workflow from building optimized high-poly to low-poly models and clean UV unwrapping to realistic PBR texturing. Operating with a professional 3D pipeline using Autodesk Maya, Adobe Substance 3D Painter, Marmoset Toolbag 4, and Unreal Engine 5, I focus on delivering high-quality assets that meet strict production standards.