I will model low poly 3d character in retro ps1 ps2 psx style


About this gig
Hello and Welcome to my gig!!
Do you love that PS1, PS2, or N64 low poly look that hits different? You have come to the right place.
I create custom PS1 style, PSX aesthetics, and low poly character design using Blender and Substance Painter. I create PS1, PS2, N64, retro 3D low poly characters, game assets, and animations for games and projects.
What you will get:
- Custom low poly character & retro 3D model
- PS1, PS2, PSX & N64 style character design
- Low poly animation & blender animation included
- Loop animation & music animation
- Pixel art textures & pixelated lowpoly aesthetics
- Stylized retro character
- Unity environment & 3D game assets ready files
- High quality OBJ, FBX & BLEND files
Whether it is a retro PS1 character, low poly game asset, y2k 3D design, or album cover animation, every delivery is clean, optimized, and game ready.
Ready to take your game assets to the next level? Message me NOW, let us discuss your vision
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Rodrick
Low poly art and game assets
- FromUnited Kingdom
- Member sinceSep 2026
Languages
French, English, German, Spanish
FAQ
What file formats will I receive?
You will get game-ready .FBX or .OBJ files along with all source files (e.g., .blend) and optimized texture maps.
Are the low-poly models fully optimized for game engines?
Yes, all assets feature clean topology, efficient UV unwrapping, and low polygon counts optimized specifically for Unity, Unreal Engine, or Godot.
Do you include textures and materials with the models?
Yes, models come with professional hand-painted textures, clean color palettes, or full PBR texture maps depending on your project style.
Can you rig and animate the low-poly characters?
I provide basic rigging (armature setup) as an add-on, but please message me before ordering to discuss complex animation requirements.
Do you handle large-scale environment or level design requests?
Yes, I can design modular asset kits or full scene layouts, but we must discuss the project scope via inbox for a custom offer
