r
roland_marvel

Roland Marvello

@roland_marvel

AI Developer

United States
English
About me
Hi, I'm Roland Marvello. I specialize in transforming traditional workflows into intelligent, automated ecosystems. As an AI Developer, I build scalable web applications and custom LLM integrations that give your business a definitive edge. From engineering bespoke AI agents to deploying seamless backend microservices, I focus on creating future-proof digital assets. By combining modern web frameworks with advanced artificial intelligence logic, I deliver high-performance, tailored solutions that drive real growth. Let's build your next big idea.... Read more

Skills

r
roland_marvel
Roland Marvello
Offline • 
Average response time: 2 hours

See my services

Customization
I will create and redesign a showit website to help you get more bookings and leads
Generative Engine Optimization
I will set up chatgpt ads campaigns, product feeds and openai pixel tracking

Portfolio

Work experience

Roblox

Roblox Game Developer | Luau Scripting & UI Systems

Roblox • Freelance

Apr 2026 - May 2026 • 1 mo

I develop custom Roblox game systems, interactive user interfaces, and gameplay mechanics using Luau and Roblox Studio. I focus on building organized, reusable scripts that help create engaging and maintainable Roblox experiences. My work includes developing combat systems, inventory and equipment mechanics, quest systems, currency and rewards, shops, player progression, NPC interactions, health bars, custom menus, and interactive HUDs. I use Roblox services, RemoteEvents, RemoteFunctions, and client server communication to connect gameplay features and support multiplayer functionality. I also work with data persistence, debugging, performance improvements, and existing script customization. I help Roblox game developers, indie studios, and creators turn gameplay ideas into functional features for RPGs, simulators, tycoon games, obbies, and other multiplayer experiences. Core technologies: Roblox Studio, Luau, Roblox API, ScreenGui, RemoteEvents, RemoteFunctions, and DataStoreService. My goal is to build reliable gameplay systems, intuitive interfaces, and scalable mechanics that improve the player experience.