I will create a custom 3d metaverse environment or virtual world

R
roland_nexora
R
roland_nexora
nesora

About this gig

Your project deserves characters that feel REAL, not lifeless models that look plastic and fake.


Tired of generic 3D characters with zero personality? Frustrated with poor likeness accuracy or unoptimized 8GB files that crash your engine? Need game-ready assets but keep getting subpar work?


I specialize in creating hyperrealistic Unreal Engine Metahuman characters with:

  • 8K photorealistic textures (skin, hair, facial details).
  • Perfect likeness accuracy from your reference Photos and 3D Scans.
  • Game-ready optimization for real-time UE5 performance.
  • Custom outfits, accessories & full body customization.
  • Professional rigging, animation-ready setup

Services

  • Cinematic-quality Metahuman character
  • Optimized for Unreal Engine 5+ (60+ FPS tested)
  • Multiple LODs for performance
  • Custom clothing designed to your specs
  • Facial blend shapes for expressions
  • Full source files (FBX, OBJ, textures)
  • The lighting setup guide included


Every project is different, so please contact me before ordering if you need platform-specific integration, world publishing, interactive features or a larger environment.


Let's discuss your idea and determine the right solution for your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know nesora

nesora

3D Virtual World Developer

  • FromUnited States
  • Member sinceOct 2026
  • Avg. response time1 hour
  • Languages

    English
I am a 3D world developer and technical lead specializing in Unity, C#, and Blender. I have extensive experience in building persistent online social platforms, focusing on avatar systems, multiplayer synchronization, and scalable backend architectures using Node.js and AWS. My expertise covers the full development lifecycle from initial prototyping to economy design and moderation systems.