I will design 3d game assets and props with full pipeline texture

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romain_liebert
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romain_liebert
Romain L

About this gig

Hi there! I'm a 3D artist. If you need clean, optimized, and game-ready 3D assets based on your concepts or your ideas, you're in the right place.


I handle the entire 3D pipeline, transforming your 2D references, sketches, photos or ideas into fully functional 3D models for game production. Whether your project is stylized, low poly, or semi-realistic, I'll adapt to your art direction.


What I bring to your project:

  • 3D Modeling: Clean topology and smart polycount based on your concept art.
  • UV Mapping: Properly packed UVs to maximize texture resolution.
  • Texturing: High-quality PBR textures baked and painted on Substance.
  • Ready-to-use files: Clean .FBX / .OBJ exports with organized texture maps.


My usual workflow is simple: you provide the 2D reference or ideas, I send you the blocking/modeling for approval, I do the baking/texturing, and I deliver. 


Every project is unique, so please send me a message with your idea before ordering! Let's talk about your technical constraints first.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Romain L

Romain L

Junior 3D Artist

  • FromFrance
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Languages

    French, English
I am a Junior 3D Artist passionate about creating immersive worlds and fascinating environments. Inspired by titles like Cyberpunk 2077 and Baldur's Gate 3, I specialize in using Blender to bring imaginary objects and settings to life. My technical skills include level design, shaders, and 3D animation, which I apply to contribute to the player's immersive experience.