I will create unreal engine vfx in niagara particle system, unreal engine vfx


About this gig
Your game's VFX is what makes players say "WHOA." Don't ship without them.
Generic placeholder effects. Particle systems that look like they came from a 2014 tutorial. Magic spells that feel like PowerPoint transitions. If any of this sounds familiar your players will notice, and they will mention it in their reviews.
I build real time VFX for Unreal Engine 5 games using the Niagara particle system from a single fire effect to a complete combat VFX library.
What I Can Create:
- Niagara particle systems
- Combat hit impacts
- Ability, magic, and skill effects
- Weapon FX, muzzle flashes, tracers
- Stylized or realistic explosions
- Environmental FX like fog, rain, dust, debris
- Energy, elemental, and sci-fi effects
- Boss ability and cinematic gameplay moments
- Shader and material-driven effects
- Optimization for smooth performance
Whether you're working on an indie game, prototype, multiplayer project, or full production, I'll help make every action feel more polished, responsive, and exciting.
Message me before ordering so we can discuss your project and create the right VFX for your game.
Get to know Ruby T
Building Immersive Games With Unreal Engine
- FromUnited Kingdom
- Member sinceSep 2026
Languages
English, Welsh, Irish, Scottish Gaelic

