I will develop a custom fivem script for qbcore, qbox or esx


About this gig
Have an idea for your server? I will build it as a clean, optimized FiveM script that fits your framework and your players.
WHAT I CAN BUILD
- Jobs, activities and progression systems
- Shops, crafting, inventory hooks and economy features
- Admin tools and server utilities
- AI / NPC behaviour, spawning and events
- Custom NUI menus and HUDs (HTML/CSS/JS)
- Edits and new features for scripts you already own (open source)
HOW I CODE
- Server-side validation: money, items and rewards are never trusted from the client
- Low resmon: no heavy per-frame loops, idle threads sleep
- A config file for every number you might want to change
- Clean, commented Lua you can maintain
- Tested on a live server before delivery
I run my own custom FiveM server with 19 custom resources (enemy AI, spawning systems, custom UI, death and survival systems), so these are things I have built myself.
PLEASE MESSAGE ME FIRST
Every script is different. Tell me your idea, framework and must-have features, and I will send a custom offer with a clear price and delivery time.
You get full source code. No escrow, no lock-in.
Get to know Rupert M.
FiveM Developer for QBCore, Qbox and ESX, Scripts, Setup, Fixes, UI
- FromUnited States
- Member sinceMay 2021
Languages
English
Other Game Development Services I Offer
FAQ
Do I get the source code?
Yes. You get the full, unencrypted source code. You can edit it or have anyone else edit it later.
Can I resell the script?
By default the script is for your own server(s). If you want resale rights, tell me before ordering and we agree it in the offer.
Can you copy a script from another server?
I can build something with similar gameplay from scratch, but I do not copy, leak or decompile other creators' paid work.
Which framework?
QBCore, Qbox or ESX. Standalone scripts are possible too.
Do you include support?
Yes: free bug fixes for 7 days (14 days on Advanced) for anything that does not work as agreed.
Will it be optimized?
Yes. I check resmon on a live server before delivery. Idle cost is usually close to 0.00 ms.

