I will build an unreal engine prototype

R
ryanvirtual
R
ryanvirtual
RyanP

About this gig

Hi I'm Ryan, I'm an Unreal Engine programmer. I work on the code side gameplay systems, multiplayer, tools and the debugging.

What I do

  • Gameplay systems (C++) Character movement, abilities, GAS, combat, inventory, interaction systems.
  • Blueprint work & BP/C++ hybrid Blueprint implementation, refactoring Blueprints into C++, exposing C++ to BP.
  • Multiplayer & replication Replication, RPCs, client prediction, dedicated server setup, listen server fixes.
  • Editor tooling & plugins Custom editor tools, Slate/UMG editor widgets, build automation, plugin development.
  • Performance & debugging Profiling, crash and bug fixing, Insights/Stat analysis, optimisation passes.
  • UI (UMG) UMG menus, HUDs, data-driven widget systems.

Get to know RyanP

RyanP
5.0(8)
  • FromUnited Kingdom
  • Member sinceAug 2020
  • Avg. response time6 hours
  • Last delivery5 years
  • Languages

    English
I'm a developer from the UK that specialises in Unreal Engine 5 with over 8 years experience. I've worked on everything from virtual reality architectural tours to some outstanding multiplayer games. I hope i can help some people out by using the knowledge I've picked up. I have experience in modelling in Blender, additionally i have experience in Adobe Photoshop and Premiere.