I will convert your unity visual scripting graphs to csharp
About this Gig
Visual scripting works great for prototyping, but native C# reduces node overhead, improves frame rates, and makes your project scale easily.
Why Convert to C#?
- Better Performance: Eliminate Visual Scripting execution overhead.
- Clean Architecture: Replace ScriptMachines with production-ready C# code.
- Easy Scaling: Readable, maintainable scripts for long-term growth.
Package Tier Breakdown
- Basic (Integrated C#): Converts 1 graph to a C# MonoBehaviour while keeping full compatibility with your remaining visual scripts (e.g., Custom Events will still trigger this script).
- Standard (Standalone / 13 Graphs): Converts 1 main graph + up to 2 linked graphs to pure C# MonoBehaviours (e.g., removing slow Custom Events and replacing them with direct C# method calls).
- Premium (Full System / Up to 6 Graphs): Converts an entire feature system (up to 6 connected graphs) into pure, zero-dependency C# code.
Important Note Before Ordering: Graphs often rely on linked event dependencies. Please message me with your graph details or screenshots before placing an order so I can recommend the exact right tier for your project!
Note: Only Flow Graphs are currently supported not State Graphs.
FAQ
Do you convert State Machines?
No. This gig currently supports standard Flow Graphs (Script Graphs) only. State Machine graph conversions are not supported at this time.
What do I need to provide before placing an order?
Please message me with your Unity version, a brief description of what your graph does, and screenshots or .asset files of the graphs you need converted.
Will the generated C# script replace my ScriptMachine component?
Yes. Once converted, you can attach the new C# MonoBehaviour script directly to your GameObject and safely remove the ScriptMachine component.
What is the difference between Integrated (Basic) and Standalone (Standard/Premium)?
Basic converts 1 graph to C# while keeping Visual Scripting listeners intact for dynamic events. Standard converts 1–3 graphs, replacing static visual events with direct C# methods. Premium rewrites up to 6 graphs into pure C#.
4 reviews for this Gig
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Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
G 
guifasq

France
that was totally perfect
$50
Price
4 days
Duration
Helpful?G 
guifasq

France
I had a great experience working with this developer on my Unity project. They were professional, efficient, and clearly very skilled. The code was clean, well-structured, and delivered exactly as requested. Communication was smooth throughout the entire process, and they were always quick to respond...
$50
Price
1 day
Duration
Helpful?G goodaub

Saudi Arabia
He knows his stuff and he delivers. If needed he does his research and solves the problem.
$50
Price
8 months
Duration
Helpful?F fernandof75

United States
First time working with Tauqeer. Our experience was exceptional. Hope to work with him again in the future real soon.
$50
Price
5 days
Duration
Helpful?
4 reviews for this Gig
| (4) | ||
| (0) | ||
| (0) | ||
| (0) | ||
| (0) |
Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
G 
guifasq

France
that was totally perfect
$50
Price
4 days
Duration
Helpful?G 
guifasq

France
I had a great experience working with this developer on my Unity project. They were professional, efficient, and clearly very skilled. The code was clean, well-structured, and delivered exactly as requested. Communication was smooth throughout the entire process, and they were always quick to respond...
$50
Price
1 day
Duration
Helpful?G goodaub

Saudi Arabia
He knows his stuff and he delivers. If needed he does his research and solves the problem.
$50
Price
8 months
Duration
Helpful?F fernandof75

United States
First time working with Tauqeer. Our experience was exceptional. Hope to work with him again in the future real soon.
$50
Price
5 days
Duration
Helpful?
