I will manually retopologize your 3d character for games and animation

S
saige_drew
S
saige_drew
Saige Drew

About this gig

Need clean, production-ready topology for your 3D character?


I specialize in 3D character modeling and retopology, with a focus on creating clean, organized meshes for games, animation, and other character-based projects.


I can retopologize your existing sculpt or high-poly model into a cleaner, optimized mesh while preserving the important shapes and details of your character.


What I can help with:


  • Character retopology and topology cleanup
  • Low-poly / game-ready character meshes
  • Animation-friendly topology and edge flow
  • Optimization of high-poly models
  • Retopology for bodies, faces, clothing, hair, and accessories
  • Preparing meshes for further UV unwrapping, texturing, rigging, or animation


My focus is on clean edge flow, sensible polygon distribution, and topology that suits the intended use of the model.


Please message me before ordering so we can discuss your model, target polygon count, intended use, and any specific topology requirements.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Saige Drew

Saige Drew

Character Artist and Production Ready Assets

4.3(2)
  • FromPuerto Rico
  • Member sinceAug 2025
  • Avg. response time4 hours
  • Last delivery1 week
  • Languages

    English, Spanish
Freelance illustrator with 10+ years of experience creating production-ready artwork for games, animation, and digital media. I specialize in character turnarounds, model sheets, reference sheets, expression sheets, pose sheets, and assets for 2D animation and 3D modeling. I focus on clean, accurate artwork, clear communication, and reliable delivery to help developers, animators, modelers, and studios bring their projects to life.