3D asset repair, cleanup and cross platform conversion specialist
United Kingdom
English, Spanish, German
About me
Most 3D assets don’t fail because of design—they fail because they don’t work where you need them.
A model might look fine, but won’t import correctly.
An avatar might exist, but won’t upload.
An AI mesh might be detailed, but completely unusable.
That’s where I come in.
I focus on fixing and converting 3D assets so they actually work across different platforms—whether that’s preparing a model for a game engine, making an avatar usable, or cleaning up files for printing.
If something isn’t working, I’ll figure out why and fix it.... Read more