I will create simulation assets digital twin props and robot environment packs


About this gig
I create optimized, game ready, and simulation ready 3D assets designed for robotics, industrial visualization, digital twins, training simulators, Unreal Engine, Unity, Omniverse, and other real time applications. Whether you need warehouses, factories, laboratories, offices, smart cities, construction sites, or custom industrial props, I deliver detailed environments with clean topology, optimized meshes, and high quality PBR textures.
What I Offer:
- Custom simulation assets and industrial props
- Digital twin environment creation
- Robot navigation and training environments
- Factory, warehouse, office, and laboratory packs
- Modular environment assets for easy customization
- PBR texturing and optimized UV mapping
- Low-poly and high detail asset optimization
- FBX, OBJ, BLEND, GLB, and Unreal/Unity compatible files
Every project is built with accuracy, performance, and scalability in mind to ensure smooth integration into your workflow. I focus on realistic detail, organized files, timely delivery, and clear communication from start to finish.
CONTACT US NOW TO GET STARTED
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know sam
samart
- FromUnited Kingdom
- Member sinceMar 2026
- Avg. response time4 days
Languages
English
FAQ
What types of simulation assets and environments can you create?
I can create a wide range of custom 3D assets, including factories, warehouses, laboratories, offices, smart cities, construction sites, industrial props, robotic workspaces, and digital twin environments. If you have a reference or concept, I can model it to match your requirements.
Which file formats and platforms do you support?
I deliver assets in industry-standard formats such as FBX, OBJ, BLEND, GLB, STL, and USD (when required). The assets are compatible with Unreal Engine, Unity, NVIDIA Omniverse, Isaac Sim, Blender, and many other simulation and visualization platforms.
Are your assets optimized for real-time simulation and robotics?
Yes. I create clean, optimized models with efficient topology, UV mapping, and PBR textures to ensure excellent performance in real-time simulations, robotics training, digital twins, VR/AR applications, and game engines while maintaining high visual quality.

