I will create realtime 3d graphics using opengl with cpp and glsl


About this gig
I am a Graphics Software Developer with 5 years of experience in real-time rendering and interactive 2D/3D graphics development. I specialize in C/C++, OpenGL, OpenGL ES, WebGL, GLSL shader programming, and graphics performance optimization.
I can help you build or improve real-time rendering applications, interactive visual demos, custom shaders, OpenGL/WebGL features, 3D model rendering, lighting, shadows, post-processing effects, particle systems, and animation workflows.
My experience includes developing cross-platform graphics features for Windows, Linux, and Android, with a strong focus on clean code, debugging, GPU profiling, memory optimization, and smooth frame performance.
Whether you need help fixing an OpenGL issue, creating a shader effect, building a 3D visualization, or optimizing an existing rendering pipeline, I aim to deliver practical, maintainable, and performance-focused solutions.
Skills: C++, C, OpenGL, OpenGL ES, WebGL, GLSL, Shader Programming, 3D Modeling, Game Development, GPU Profiling, Performance Optimization, Linux, Android Development, Debugging, Real-Time Rendering.
Get to know Sanket M
Graphics Programmar
- FromIndia
- Member sinceJun 2026
Languages
English, Hindi

