I will make optimized game ready 3d assets for unreal and unity


About this gig
I create high quality game ready 3D assets for Unreal Engine, Unity and real-time workflows.
My workflow includes:
clean topology
optimized geometry
UV unwrapping
high to low poly baking
professional PBR texturing
game engine ready exports
I can create:
realistic props
hard surface models
environment props
sci-fi and fantasy assets
modular game assets
Deliverables may include:
FBX/OBJ
PBR texture sets
Normal/AO/Roughness/Metallic maps
Marmoset or rendered previews
Source files if requested
I focus on production quality assets suitable for games, cinematics and real-time rendering pipelines.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Sasa Desancic
Character Artist
- FromSerbia
- Member sinceMay 2026
- Avg. response time1 hour
Languages
English
My Portfolio
FAQ
What software do you use?
Autodesk Maya, ZBrush, Substance 3D Painter, MBlender, Unreal Engine, Unity, Marvelous designer
Do you create stylized assets?
Yes, both stylized and realistic workflows are available.
Can you optimize assets for games?
Yes, topology and texture optimization are part of the workflow.

