I will make optimized game ready 3d assets for unreal and unity

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sasa_des
S
sasa_des
Sasa Desancic

About this gig

I create high quality game ready 3D assets for Unreal Engine, Unity and real-time workflows.


My workflow includes:


clean topology

optimized geometry

UV unwrapping

high to low poly baking

professional PBR texturing

game engine ready exports


I can create:


realistic props

hard surface models

environment props

sci-fi and fantasy assets

modular game assets


Deliverables may include:


FBX/OBJ

PBR texture sets

Normal/AO/Roughness/Metallic maps

Marmoset or rendered previews

Source files if requested


I focus on production quality assets suitable for games, cinematics and real-time rendering pipelines.


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Sasa Desancic

Sasa Desancic

Character Artist

  • FromSerbia
  • Member sinceMay 2026
  • Avg. response time1 hour
  • Languages

    English
Character Artist and Digital Sculptor specializing in realistic and stylized characters for games, cinematics, and collectibles. Experienced in high-end sculpting, game-ready workflows, clothing, armor, texturing, and production-ready asset creation. I focus on strong design, clean execution, and professional presentation while delivering high-quality characters optimized for modern real-time and cinematic pipelines.

My Portfolio

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