Hi! I'm a Godot 4 game developer focused on gameplay programming and movement systems.
• FPS controllers and player movement
• Wall running, sliding, and grappling hooks etc
• Parkour and traversal mechanics
• Gameplay prototypes and custom features
• Bug fixing and optimization
• Clean, organized, and maintainable
I enjoy building mechanics that feel smooth, responsive, and fun to play. Whether you need a specific Gameplay feature, help with an existing project, or a quick prototype, I'd be happy to help. Feel free to reach out and discuss your project before placing an order.
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