I will create high quality 3d character texturing

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Daniel T

About this gig

Are you looking for production-ready, high-fidelity PBR textures for your 3D models? Whether you need clean material creation, battle-tested realistic surface detail, or custom channel packing for game engines, Ive got you covered.

I specialize in creating detailed, physically-based materials for 3D character models, hard-surface armor, weapons, and game props. Using industry-standard workflows in Substance 3D Painter, Blender, and Photoshop, I deliver clean, optimized texture maps ready to drag and drop straight into your project or game engine.

What I Can Do For You:

  • Custom PBR Material Maps: Albedo/Base Color, Normal, Roughness, Metallic, Ambient Occlusion, and Emissive maps.
  • Surface Realism & Weathering: Realistic edge wear, surface grime, scratches, painted metal finishes, worn leather, and fabric weaves.
  • Engine Optimization: Custom texture channel packing tailored for Unity, Unreal Engine, VRChat, or custom shaders.
  • High-Resolution Exports: Clean texture maps delivered in 2K, 4K, or 8K resolution depending on your needs.

How It Works:

  1. Send Your Model: Provide your 3D asset in FBX, OBJ, or .blend format with clean UV maps.
  2. Share Your Vision: Send reference images, concept art,
Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Daniel T

Daniel T

Technical Artist and IT professional

  • FromCanada
  • Member sinceSep 2023
  • Avg. response time1 hour
  • Languages

    English
I am a versatile Technical Artist and IT professional with 4 years of experience combining 3D asset creation, instructional leadership, and technical support. I specialize in high-fidelity PBR texturing, UV mapping, and asset optimization for real-time engines. I am adept at bridging the gap between creative execution and technical problem-solving.

My Portfolio