I will make a 3d prop for you if you need it

S
scarletfarina
S
scarletfarina
Scarlet F

About this gig

If you require high-quality, optimised assets that perform flawlessly in-engine, I am an independent 3D artist specialising in hard-surface modelling, vehicles, weapons, and props.

I build game-ready assets for legacy modernisation projects, including the NFSU2 RTX Remix, Star Wars Republic Commando RTX, and NFS MW2005 RTX mod teams. I focus on clean topology, optimised high-to-low poly baking, and detailed PBR texturing.


I maintain a strict no-AI policy and do not accept clients who use AI generation or any form of machine-prompted content. I work exclusively from human-authored concept art, structural blueprints, or real-world references.


Please DM me if you require complex mechanical vehicles or props that need accurate mapping, so we can set up a custom contract if needed.


My portfolio features ongoing work-in-progress pieces (like Rachel's 350z) because my main priority is my commercial contract work with Starpunk Studio. These studio assets are NDA-protected, but our released materials can be verified by searching our titles on Steam.

Logistics: I am Canberra-based, currently operating on European time zones (GMT+2) due to family travel.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Scarlet F

Scarlet F

Commissioned Independent Artist

  • FromAustralia
  • Member sinceApr 2026
  • Languages

    English, Italian
I am a 2D/3D artist with a focus on character sculpting, hard-surface modelling, and digital illustration. My work spans the full asset pipeline — from high-poly sculpting through to texturing and real-time rendering. I am open to commissions and collaborative projects.

My Portfolio

Other Game Art Services I Offer