Second Life 3D Artist Mesh, Clothing, Avatars and Rigging
United Kingdom
English, Spanish, French, German, Italian
About me
I’m a professional 3D artist specializing in custom Second Life models, mesh bodies, clothing, accessories, avatars, and rigging. I create clean, detailed, and optimized 3D assets based on references, concepts, or existing designs. My workflow focuses on accurate modeling, proper topology, UV preparation, materials, fitting, weight painting, and Second Life compatibility. Whether you need a complete avatar, custom outfit, wearable accessory, or a rigged and optimized mesh, I’m ready to help bring your idea to life with reliable communication and attention to detail for every project I accept.
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