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I will build your 3d game prototype and core mechanics in unity

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sehyigames
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sehyigames
SeyiF

About this gig

Are you sitting on a brilliant game idea but need to see it in action before committing to full development? I am a Unity game developer specializing in turning concepts into tangible, playable realities. The most crucial part of any game is how it feels to play. Before you spend time and money on art and level design, you need a rock-solid prototype to ensure your core gameplay loop is actually fun.


That's exactly what I build. I specialize in C# scripting and creating highly responsive, physics-driven systems to bring your vision to life.


What I can build for you:


  • Custom Character Controllers: From tight FPS over-the-shoulder aiming to unique physics-driven movement (like rolling, hopping, or sliding).
  • Dynamic Environments: Interactive level elements, time-triggered environment changes, and complex collision mechanics.
  • Combat & Interaction Systems: Melee, shooting, inventory systems, or puzzle mechanics.
  • Clean, Scalable Code: I write modular C# scripts so you or your team can easily build upon the prototype later.


Please send me a message before placing an order so we can discuss the scope and ensure we choose the perfect package for your project!

Get to know SeyiF

SeyiF

Game Developer

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish
Welcome! I'm Seyi, a dedicated game developer focused on building dynamic, mechanics-driven experiences. I specialize in Unity and C# development, crafting everything from top-down physics-based games to fast-paced environments with complex, timed level mechanics. I can help you design custom player controllers, integrate unique combat systems, and develop scalable game architecture. If you have a unique vision, I'm here to translate your concepts into a playable, polished game.