I will code custom gameplay mechanics and systems in unity


About this gig
You have the assets, the vision, and maybe even a basic prototype. But getting a game to actually feel right responsive, dynamic, and polished requires precise programming. If you are midway through your project and need a specialized scripter to build out complex, reliable systems, you are in the right place.
I specialize in developing robust C# gameplay mechanics in Unity that integrate flawlessly with your existing project, whether it is a top-down game, a first-person shooter, or a battle royale environment. I handle the technical heavy lifting so you can focus on the big picture.
Systems & Mechanics I Build:
- Targeting & Aiming: Dual-aiming systems, precise 3D aiming modes, and custom projectile mechanics.
- Physics-Based Combat: Unique weapon interactions, hit detection, and responsive combat loops.
- Environmental Hazards: Dynamic level elements like vertical collapsing floors, complex traps, and interactive triggers.
- Advanced Camera Controllers: Smooth transitions, dynamic framing, and custom views.
- Seamless Integration: Clean UI/UX integration and compatibility with your existing 3D models and rigged characters.
Get to know SeyiF
Game Developer
- FromUnited Kingdom
- Member sinceApr 2026
- Avg. response time1 hour
Languages
English, Spanish
FAQ
Technical Expertise
Deep knowledge of Unity C# scripting, physics mechanics, and gameplay loops.
Full-Pipeline Awareness
Practical experience with rigging, skinning, and 3D modeling in Blender ensures I understand exactly how my code interacts with your visual assets.
Reliable Execution
Professional collaboration aimed at understanding your exact requirements and delivering a robust system that fits your timeline and project scope.

