I will code custom gameplay mechanics and systems in unity

S
sehyigames
S
sehyigames
SeyiF

About this gig

You have the assets, the vision, and maybe even a basic prototype. But getting a game to actually feel right responsive, dynamic, and polished requires precise programming. If you are midway through your project and need a specialized scripter to build out complex, reliable systems, you are in the right place.


I specialize in developing robust C# gameplay mechanics in Unity that integrate flawlessly with your existing project, whether it is a top-down game, a first-person shooter, or a battle royale environment. I handle the technical heavy lifting so you can focus on the big picture.


Systems & Mechanics I Build:


  • Targeting & Aiming: Dual-aiming systems, precise 3D aiming modes, and custom projectile mechanics.
  • Physics-Based Combat: Unique weapon interactions, hit detection, and responsive combat loops.
  • Environmental Hazards: Dynamic level elements like vertical collapsing floors, complex traps, and interactive triggers.
  • Advanced Camera Controllers: Smooth transitions, dynamic framing, and custom views.
  • Seamless Integration: Clean UI/UX integration and compatibility with your existing 3D models and rigged characters.

Get to know SeyiF

SeyiF

Game Developer

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish
Welcome! I'm Seyi, a dedicated game developer focused on building dynamic, mechanics-driven experiences. I specialize in Unity and C# development, crafting everything from top-down physics-based games to fast-paced environments with complex, timed level mechanics. I can help you design custom player controllers, integrate unique combat systems, and develop scalable game architecture. If you have a unique vision, I'm here to translate your concepts into a playable, polished game.