I will develop unreal engine 5 gameplay in cpp and blueprints

S
sezgintanryakul
S
sezgintanryakul
SezginTan

About this gig

Need help with an Unreal Engine project? I develop gameplay features and fix bugs using C++ and Blueprints.


As CTO at Frostline Games, I work hands-on with Unreal Engine 5 on HotDA, a multiplayer hero arena game. My experience covers combat, abilities, AI, UI, multiplayer networking, and backend integration.


WHAT I OFFER

  • Blueprint and C++ debugging
  • Gameplay mechanics and ability systems
  • Character controls and interactions
  • AI behaviors and UI functionality
  • Small playable prototypes


PACKAGES

  • Basic: Fix one clearly defined gameplay bug.
  • Standard: Develop and integrate one agreed gameplay feature.
  • Premium: Build a small prototype with up to 3 agreed basic mechanics using your existing assets.


Source code is included. Revisions cover adjustments within the agreed scope, not additional features.


Multiplayer replication, backend services, custom art, animation creation, and store publishing are not included in these packages and require a separate estimate.


Please contact me before ordering. Share your Unreal Engine version, project details, and requirements so I can confirm the scope, price, and delivery time.

Get to know SezginTan

SezginTan

Software and Game Developer, Unreal Engine, Desktop and Web

  • FromTurkey
  • Member sinceMar 2022
  • Languages

    Turkish, English
I'm a developer and founder building desktop applications, web platforms, and games. I work with Unreal Engine, C++, Blueprints, Next.js, and PostgreSQL. I can help with custom desktop software, SaaS development, multiplayer gameplay, AI integrations, API connections, and debugging. My projects include a multiplayer hero arena game and a retail platform for messaging, orders, inventory, and customer management. I focus on understanding your needs, communicating clearly, and building reliable software that is easy to maintain.

My Portfolio