I will create stylized 3d game assets and props

S
shahzaibzeb
S
shahzaibzeb
Shahzaib

About this gig

I model stylized 3D assets for games, exaggerated proportions and simplified forms, textured with a full PBR material set rather than flat painted diffuse. Built for titles that want a stylized look without giving up real time lighting response.


What you get:


  • Stylized 3D asset, game ready topology
  • Full PBR texture set (base color, roughness, metallic, normal)
  • Art direction matched to your reference
  • FBX or OBJ export


5 years building game ready assets for real time engines, working across both realistic and stylized pipelines. Send an existing style guide and I'll match it. Starting from scratch is fine too, we can figure out a consistent look together.


Send references, concept art, or existing assets from your game so I can match the palette and shape language before you order.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Shahzaib

Shahzaib

Senior 3D Game Artist for Game Ready Props and Environments

5.0(2)
  • FromPakistan
  • Member sinceApr 2025
  • Avg. response time2 hours
  • Last delivery3 weeks
  • Languages

    Urdu, English, Hindi, Punjabi
I build game-ready 3D assets for real time engines: props, weapons, and modular environments with clean topology and PBR texturing. 5 years working across Blender, ZBrush, Substance Painter, and Unreal Engine, from high poly sculpting through low poly retopology to UV unwrapping, Texturing and LOD creation. I've built modular kits and hero props used in production Unreal pipelines, optimized for real time performance whether the project is AAA scale or a small indie team. Send me your reference images, poly budget, and target engine, and I'll tell you what's realistic for your timeline.

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