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About me
Hello Sir / Ma,
I help game studios and indie developers create high-quality, production-ready 3D characters—from detailed sculpting and texturing to clean topology and animation-ready rigs. I am an 3d artist and a modeler. I specialize in realistic models like metahumans avatar, face into 3d, full head into 3d, stl file for printing and game accessories.
Having expertise in the following software's:
-Metahuman creator
-Unreal Engine
-Blender
Zbrush
-Substance Painter
-Marvelous Designer
Let’s collaborate to create something extraordinary that resonates with your audience... Read more