I will fix bugs and optimize your unreal engine project


About this gig
If your Unreal Engine project is crashing, running slow, or you inherited someone else's messy Blueprint spaghetti and need it stable again this is what I do.
I get sent broken projects regularly: freelancers who disappeared mid-project, self-taught devs who hit a wall, or builds that work in editor but fall apart when packaged. I diagnose the actual root cause instead of patching symptoms, and I'll tell you plainly if a "quick fix" request is actually a deeper architecture issue before you pay for the wrong package.
What I fix:
- Crashes, packaging errors, and "works in editor but not in build" issues
- Frame rate drops and performance bottlenecks (CPU and GPU-side)
- Broken or tangled Blueprint logic from previous developers
- Memory leaks and long load times
- Cross-platform issues (mobile/console builds behaving differently than PC)
Fastest way to a good quote: send the project or a clear description of the symptom (a screen recording of the bug is ideal) and I'll respond with an honest scope most bug-fix jobs I can diagnose within a couple of hours of receiving access.
Get to know Shani
Unreal Engine Developer
- FromPakistan
- Member sinceJul 2026
Languages
Urdu, English, Arabic
Other Game Development Services I Offer
FAQ
I don't know what's causing it, just that it's broken can you still help?
Yes, that's most of my clients. Send access and symptoms; diagnosis is part of the job.
Will you judge the previous developer's code?
No! I focus on fixing the project, not critiquing who built it. I'll flag structural issues only where they affect the fix or future stability.
Is this urgent-turnaround friendly?
Yes, this gig is built for that; message me before ordering if you're on a hard deadline and I'll confirm realistic timing.
Do you sign NDAs?
Yes, happy to sign one before receiving access to the project
