I will fix bugs and optimize your unreal engine project

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shani692
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shani692
Shani

About this gig

If your Unreal Engine project is crashing, running slow, or you inherited someone else's messy Blueprint spaghetti and need it stable again this is what I do.

I get sent broken projects regularly: freelancers who disappeared mid-project, self-taught devs who hit a wall, or builds that work in editor but fall apart when packaged. I diagnose the actual root cause instead of patching symptoms, and I'll tell you plainly if a "quick fix" request is actually a deeper architecture issue before you pay for the wrong package.


What I fix:

  • Crashes, packaging errors, and "works in editor but not in build" issues
  • Frame rate drops and performance bottlenecks (CPU and GPU-side)
  • Broken or tangled Blueprint logic from previous developers
  • Memory leaks and long load times
  • Cross-platform issues (mobile/console builds behaving differently than PC)


Fastest way to a good quote: send the project or a clear description of the symptom (a screen recording of the bug is ideal) and I'll respond with an honest scope most bug-fix jobs I can diagnose within a couple of hours of receiving access.

Get to know Shani

Shani

Unreal Engine Developer

  • FromPakistan
  • Member sinceJul 2026
  • Languages

    Urdu, English, Arabic
Welcome to my profile! I'm Zeeshan, but you can call me Shani. I'm an Unreal Engine developer working in UE5 and UE4, using both Blueprint and C++. I build full games, multiplayer systems, combat/AI/inventory features, and fix projects that have stalled or broken. I always scope a job honestly before quoting, so you know exactly what to expect. Every project comes with clean, documented source code that's fully yours to keep. Not sure which service fits what you're building? Send me a message first happy to point you in the right direction.

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