Hi! I’m a 3D artist with a passion for bringing ideas to life through game-ready models, environments, and hard-surface designs. I work in 3ds Max with PBR texturing to create clean, optimized, and detailed assets.
I can help you with:
Game props & environment assets (buildings, towers, etc.)
Robots, weapons, and hard-surface models
Clean topology for animation or games
High-quality renders for presentations
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