I'm Hannah Krishell Domingo, a Unity Game Developer with a background in Software Engineering, specialising in gameplay programming, UI/UX, mobile games, and VR/XR. I've contributed to projects including Sanctuary Protocol, Mini Mayhem, Float Voyage (published on Google Play), and Return the Astronaut. During my Nuaxion internship, I also developed interactive gameplay using Unity and MediaPipe. I enjoy combining programming and creative design to build engaging player experiences.
Portfolio: shellredux.com... Read more