Hello, I am Shina, a 3D Car Modeler specializing in clean, accurate, and detailed vehicle models for games, animation, product visualization, and printing.
My skills include; 3D modeling, UV mapping, retopology, PBR texturing, and rendering. I use Blender, Maya, and Substance Painter. I deliver high-quality models with proper topology and organized files. I meet deadlines and follow client instructions. My goal is to provide professional 3D car assets ready for production
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